Adventures in C and C++

Date Project Title Description Link Source
March 10, 2022 Pythagorean Circle Drawing a circle using the pythagorean theorem. I originally wrote this in Qbasic and adapted it for SDL.

SDL2, C, Emscripten/WebAssembly.
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March 12, 2022 Pythagoran Circle (Update?) Attempting (and failing) to alter the last code base to fill in the empty spots in the last circle. Also from updated QB64 code, which has the proper behaviour. I'll come back to this later.

SDL2, C, Emscripten/WebAssembly.
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March 14, 2022 Game Loop Demo 1 I wanted to figure out how to do a game loop, so I did, with the help of this tutorial. I'm quite happy with the results! It runs at about 32 FPS.

SDL2, C, Emscripten/WebAssembly.
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March 20, 2022 Keyboard Controls! Finally made the jump into C++! I've created a keyboard controlled line segment. In the code, I'm working on a class implamentation for sprites and whatnot. Soon I will be able to port my game32 library to emscripten! I'm super pleased with my progress.

SDL2, C++, Emscripten/WebAssembly.
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Use arrow keys to control the line.
Source